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Jul 12, 2017 - 1 minute read - Comments - programming

Fill.asm implementation (nand2tetris)

I thought it would be better to separate the procedure to paint white and the procedure to paint black. Points listed below.

  • I was misunderstanding the size of screen memory
  • I could not use expressions such as R0 and R1
  • M[0] stores the screen state
  • M[1] stores the screen memory index
  • If it is in the same state as before, it ends
  • I described branch processing when the value of keyboard memory (M [24576]) is 0

I am unfamiliar so I can not write repetitive processing immediately.

布盤駒袋セット届いた ハンディ囲碁

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